And here we are with another review of a successor of the series Strategy and Tactics, this time it is Strategy and Tactics WWII sandbox.
Be prepared as this is the biggest of them all.
This time there are no restrictions to history, there are no campaigns and no turn countdown. This time your mission is to take command of any European country and lead it to victory at whatever costs.
You won’t be restrained to ground troops or plains either, this time you have the navy on your disposal as well with 4 types of ships: battleships, cruisers, submarines and destroyers.
This title may seem just like any other Strategy and Tactics titles but it has something different to it. The chaos of unlimited turns and allies that do as they please and which you have no control over.
There are no game modes to speak of in this title, you start with two tutorials available the usual Strategy and Tactics tutorial and the advanced tutorial that helps you learn the control the navy and the air support.
In all the other titles you were able to bypass the enemy turn, and that happens in this title as well, but there’s an issue, you still have to watch your allies turns and that takes a little while to get used to.
It will take some time for you to get used to only being able to control the troops of the country you’ve chosen, since most of you will be accustomed to controlling mostly half of the troops that are displayed in the map at any given time.
The controls of this title are the same as the ones we talked about in the earlier reviews and they match the controls of the Medieval Wars when it comes to being able to drag your troops around to where you want them to attack.
You have the ability to pick and choose which troops of a specific location you want to move, just like with earlier titles.
You are also able to demand reinforcements from the button on the top left corner of the screen. The button on the bottom right corner of the screen allows you to execute or cancel your actions and finish your turn.
Then on the bottom left you have a button that shows you the latest notifications resulting of the last turn. The button besides that one shows a graphic with the Statistics of the current sandbox game.
On the top left corner you also have a button that lets you spend your resources on improvements for your troops, remember that this was available before you entered a mission in a campaign, well now it is available all the way through the game. Just think carefully on what you want to spend your resources on because they are both for research and reinforcements.
The graphics on this title are very much the same ones we saw back when Strategy and Tactics WWII came out, all the buttons are the same, the troops have the same design and feel, there is no change at all from what we have been used to see in the Strategy and Tactics saga.
Like what we saw in Medieval Wars this title also has an option that allows you to download HD graphics, and if you are playing this game, which you should be doing in a bigger screen than 5.7inches you will probably appreciate the HD graphics.
This is also the same as it was before in the first Strategy and Tactics WWII the only novelty is the sound of the ships going back and forth since there were no ships before this title.
Same as before the background music has a way of knowing whether to play or not in account of what we are doing in the game.
Well, in Medieval Wars we said that HeroCraft took a step forward when it came to not putting ads everywhere in the game, in this one it was a complete step backwards.
If you, like many, start the game by playing the first tutorial, brace yourself for 20 seconds of ads once you finish the tutorial and go to the score page.
During gameplay the ads are almost always hiding the top status menu that shows you your resources, the date and which country’s turn is currently being played.
And as if that wasn’t enough every time you press the pause button beware that another ad will popup so go slowly, press the pause, wait for the ad to show, close it and then you will be able to do whatever you wanted to do when you pressed pause.
I was angry with the fact that the ads were up top the info menu as every time I wanted to check my current resources I had to enter the reinforcements menu just to check it.
Of course at the start screen you have a button that allows you to stop with the ads, but with that comes a price of course, and that will set you back 1.99€, which of course is not a fortune by any means.
Battery Consumption and Performance Hit
One thing I was definitely not expecting was a huge battery drain from this title, at least at the beginning.
Once I started playing, after finishing each turn I noticed that after I skipped the enemies turn I still had to sit through the allies’ turn and there was a visible performance it on my Note 3.
A performance hit big enough that there were sounds blocking and I couldn’t even scroll through the map as is usual.
And with that performance hit came a low battery warning just after 20 minutes of playing, and my battery was around 50% capacity.
If you look at the game you will see why this happens, there are loads and loads of troops to control and the AI is doing most of the work. The amount of processing being done for each country in each turn is a big drain in both battery and performance.
When you finally finish watching your allies’ turn everything goes back to normal and there are no issues to discuss here regarding performance hits.
This is definitely not an issue here, you have a lot to entertain yourself with and will not probably be able to win a game in less than 2 hours. And if you do you can always choose one of the other 27 countries available to try to beat it in their shoes.
You will be constrained by your device’s battery capacity of course and this is probably a good thing, otherwise you would be playing this for hours on end without realising how much time had passed by.
All in all this is a good way to finish with the Strategy and Tactics saga, at least for now.
There are almost no limits to what you can do in this title as you have no turn limit, no campaigns and no string of missions to fulfil. You just choose a country and are given 1 goal and have to follow through with it no matter what the costs.
If the other Strategy and Tactics titles were about strategy, this one even takes it further as you are not given any guidelines and cannot trust your allies to protect you, you are on your own in a massive map and have to accomplish your goal no matter what.
The ads are a big let down for me, as there are too many and too often and completely steal your focus from the game and you will lose that sense of immersion.
If you are not worried about getting out of juice and some lag here and there go forth and try this one out, as it is fun enough to enjoy, even with the ads, for a while.
Review by: Cátia Ferreira @ Android Emotions